#include #include #include "backprop.h" extern int layer_size; void load(BPNN *net) //BPNN *net; { float *units; int nr, nc, imgsize, i, j, k; nr = layer_size; imgsize = nr * nc; units = net->input_units; k = 1; for (i = 0; i < nr; i++) { units[k] = (float) rand()/RAND_MAX ; k++; } }